Thursday, April 14, 2011



City concept. Used pieces of various Italian villages to create a new composition and then using overpaint and compositing techniques. This is one of the first full on landscapes I've created in a very long time, and certainly the first with this much detail. This semester in Concept design was one I was dreading as the projects were all based on my weakness...environments, large scale light and shadow, technical drawing and vehicles. I've never been fan. I've always been a character guy (that's next semester's focus). I'm happy with it as a painting but as a concept not so much. It lacks a pointed focal point and light source and would look more dramatic with cast shadows. It's styled on the art of Alberto Mialgo. I am happy with how the water turned out, as well as the mountain range....the buildings need polish.

Thursday, March 31, 2011

More fun with Zbrush.

Things are picking up with Zbrush. Feel a lot more control than I started and it's creating a lot more efficiency and effectiveness. I'm starting to be able to much more easily translate my style from the page onto the sculpt. It's fun as hell.






Thursday, January 27, 2011

February Canopy Strip
January Canopy Strip

Sunday, January 23, 2011

ZBrush.

Just started learning a new piece of software. It's as close as you can get to having actual clay in your hand. Their artist results are ridiculous. The fine people at Pixologic have blown my mind.

I do not consider myself a natural modeler when it comes to Maya or 3DSMax. It just doesn't come with a great sense of intuition to me. Some of the whipper snappers in my classes are impressing me on a daily basis in that regard. I'm getting it, but it isn't necessarily my particular cup of tea.

Zbrush on the other hand....my cup of tea.

We were required to find a bald man for our first project. I chose Walter White, Bryan Cranston's chracter from breaking bad.

Monday, January 10, 2011

Thursday, November 18, 2010


The last 6 months of Riverwest Currents Contributions.

Thursday, November 4, 2010

A little Halloween fun that is currently hanging at, "VIA" restaurant.

New drawings for the Nessun Dorma board

Thursday, September 23, 2010







The turtle ship is my first crack an modeling. The hand is an in progress model that will be used in an animation with a robotic arm.

Tuesday, September 7, 2010

Being back in class has me drawing far more than I had been the past years. It's been great getting back to art. My maquette skull is still a work in progress, poor girl is still sitting around with her bald head. Once I get my phone reloaded, I'll try to get some pictures up...or I'll have to take new ones. I've added wrinkles and other textures to her face.

The above two works are experiments in Photoshop. One is a light study using saturation and value and the Cowpolk is an organizational doodle working with multiple layers. Still, I'm pretty happy with that Cowboy, it's a bit out of my usual style.

Thursday, September 2, 2010

Mapdana






The Riverwest 24 this year was an awesome event and I got the privlidge of designing a Map that was then printed onto bandanas. You can see in the pictures, all the yellow maps tied around necks of heads of the 500 riders.

Thursday, July 22, 2010








A customer said that my sign for "A Little Sumpin' Sumpin' Ale" was very fetching and likely to increase business.

Tuesday, July 6, 2010

Week 6






Week six...spent part of the studio time fixing (but not finishing my botched ear). I also added eyes. To help with the consistency of shape, I dug holes in granny's head and filled in the space with glass marbles. The marbles don't melt during the baking/curing process.